Attempts (ATT)
RushingThe number of times a player carries the ball on a rushing play. Includes all runs, whether for positive or negative yards.
The definitive reference for high school football statistics terminology. 82+ terms defined with examples and related concepts.
The number of times a player carries the ball on a rushing play. Includes all runs, whether for positive or negative yards.
Yards per carry, calculated by dividing total rushing yards by rushing attempts. A key efficiency metric for running backs.
A tackle where two or more players share credit for stopping the ball carrier. Each player receives 0.5 tackles or 1 assist.
A kick (field goal, extra point, or punt) that is blocked by a defensive player before crossing the line of scrimmage.
Blocking an opponent at or below the waist from the front when not in the free-blocking zone. A 15-yard penalty.
Forward passes caught and secured by an eligible receiver. The receiver must maintain possession through ground contact.
The percentage of pass attempts that result in completions. Calculated as completions divided by attempts, times 100.
Percentage of targets that result in receptions. Calculated as receptions divided by targets, times 100.
Blocking an opponent from behind at or below the waist. A 15-yard personal foul penalty.
A combination block by two offensive players where one engages the defender high while the other blocks low at or below the thigh. A 15-yard personal foul penalty.
Failing to snap the ball before the play clock expires. A 5-yard penalty against the offense.
Words or signals that disconcert opponents when they are about to snap the ball. A 15-yard unsportsmanlike conduct penalty on defense.
A kick attempt following a touchdown, worth 1 point. Kicked from the 3-yard line in high school (15-yard kick).
A defensive player entering the neutral zone and making contact with an offensive player before the snap. A 5-yard penalty, dead ball foul.
Causing the ball carrier to lose possession through contact. The defender must directly cause the fumble.
Gaining possession of a loose ball after a fumble. Can be credited to offense (own fumble) or defense (opponent fumble).
A signal by the return man waiving the right to advance the ball in exchange for protection from contact.
A kick through the opponent's goal posts, worth 3 points. Can be attempted from anywhere on the field.
Gaining the required yardage (typically 10 yards) to earn a new set of downs. Resets the down count to 1st and 10.
Illegal movement by an offensive player before the snap. A 5-yard penalty, dead ball foul.
Grasping and twisting, pulling, or turning an opponent's face mask. A 15-yard personal foul penalty.
Credit given to each of two defenders who share responsibility for a sack. Each receives 0.5 sacks.
Illegally grabbing or restraining an opponent. Offensive holding is 10 yards; defensive holding is 10 yards plus automatic first down.
Grabbing the inside collar of the shoulder pads or jersey and pulling the runner down. A 15-yard personal foul.
A forward pass caught by a defensive player. Credited as a turnover to the offense and a takeaway to the defense.
A punt that results in the receiving team starting their drive inside their own 20-yard line.
Having fewer than 7 players on the line of scrimmage, or having ineligible players in illegal positions. A 5-yard penalty.
More than one player in motion at the snap, or a player moving toward the line of scrimmage at the snap. A 5-yard penalty.
Offensive players shifting without coming set for one second before the snap. A 5-yard penalty.
Quarterback throwing the ball away to avoid a sack without an eligible receiver in the area. Loss of down and spot foul (or safety if in end zone).
An offensive lineman more than 3 yards beyond the line of scrimmage when a forward pass is thrown. A 5-yard penalty.
Blocking an opponent from behind above the waist. A 10-yard penalty. Legal in the tackle box on running plays.
Using hands to contact an opponent's face mask or neck area. Offensive is 10 yards; defensive is 10 yards and automatic first down.
Using hands illegally to hold, push, or pull an opponent. A 10-yard penalty. Often called on offensive linemen.
Blocking an opponent who does not see the blocker approaching, using forcible contact to the head or neck area. A 15-yard personal foul.
Signaling for a fair catch with an improper signal (not a full arm extension above the head). A 5-yard penalty.
Having 12 or more players on the field during a play, or a player leaving the field during a play and returning. A 15-yard penalty.
A forward pass thrown from beyond the line of scrimmage, or a second forward pass during the same play. A 5-yard penalty and loss of down.
Returning a kickoff. Yards measured from where the ball is caught to where the returner is tackled.
Interfering with an opponent's opportunity to catch a kick. A 15-yard penalty from the spot of the foul.
The longest single rushing attempt in a game or season. An indicator of big-play ability.
Average punt distance minus return yards allowed. A better measure of punting effectiveness than gross average.
A defensive player entering the neutral zone before the snap and causing an offensive player to move. A 5-yard penalty.
A defensive player crossing the line of scrimmage before the snap. A 5-yard penalty.
All forward pass attempts, including completions, incompletions, and interceptions. Does not include sacks.
Total yards gained through completed passes. Includes yards after catch (YAC). Credited to both QB and receiver.
A composite statistic measuring quarterback performance, incorporating completions, yards, touchdowns, and interceptions.
A defensive play that directly causes an incompletion by deflecting or batting down the pass.
Any pass that a defender breaks up or intercepts. Combines interceptions and pass breakups.
A kick made by dropping the ball and kicking it before it touches the ground, typically on 4th down to gain field position.
Returning a punt. Yards measured from catch point to tackle point. Fair catches result in zero return yards.
Total yards assessed from penalties. Tracked separately from offensive and defensive yards.
Illegal contact with an eligible receiver during a forward pass. In NFHS (high school), it's a 15-yard penalty, NOT a spot foul.
A category of serious penalties involving unnecessary roughness or dangerous plays. Always 15 yards.
Pressuring the quarterback into an early or inaccurate throw without recording a sack. An advanced defensive stat.
The number of passes caught by a receiver. Same as completions but credited to the receiving player.
The area between the opponent's 20-yard line and goal line. Red zone efficiency measures scoring success in this area.
Hitting the quarterback after the ball has been released in a forceful or dangerous manner. A 15-yard penalty and automatic first down.
Making forceful contact with the kicker or punter after the kick. A 15-yard penalty and automatic first down.
Making incidental contact with the kicker or punter after the kick. A 5-yard penalty (less severe than roughing).
A tackle credited to a single player who was primarily responsible for bringing down the ball carrier without significant assistance.
Tackling the quarterback behind the line of scrimmage on a passing play. The QB must have been attempting to pass.
Team personnel or equipment interfering with play along the sideline. A 5-yard penalty, or 15 yards if flagrant.
A score worth 6 points, achieved when the ball breaks the plane of the goal line while in possession of an offensive player.
The ratio of touchdown passes to interceptions. A key indicator of quarterback decision-making and efficiency.
The number of passes thrown to a specific receiver, whether caught or not. An advanced stat measuring involvement in the passing game.
Combined solo and assisted tackles. Some systems count assists as 0.5, others as 1.0. Always clarify methodology.
A tackle made behind the line of scrimmage on a running play. Does not include sacks, which are tracked separately.
When a kickoff or punt goes into or through the end zone, resulting in the receiving team starting at their 25-yard line (kickoff) or 20-yard line (punt).
A play following a touchdown where the offense attempts to score from the 3-yard line, worth 2 points instead of kicking extra point.
Successfully gaining a first down on third down. Conversion rate is a key offensive efficiency metric.
Total time a team has the ball during the game. Measured from snap to change of possession.
Loss of possession to the opponent through a fumble or interception. Does not include turnovers on downs.
The difference between takeaways (turnovers gained) and giveaways (turnovers lost). Positive margin correlates with wins.
Combined rushing and passing yards. The primary measure of offensive production in a game.
Initiating contact to the head or neck area of a defenseless player, or leading with the crown of the helmet. 15 yards and possible ejection.
Using the lower leg or foot to obstruct an opponent below the knee. A 15-yard penalty.
Actions contrary to the spirit of fair play. A 15-yard penalty that can result in ejection if flagrant or repeated.
Total yards gained or lost on rushing plays. Calculated as the ending yard line minus the starting yard line (line of scrimmage).
Average yards gained per pass attempt. Calculated as passing yards divided by pass attempts. Key QB efficiency metric.
Yards gained by a receiver after securing the catch. Measures a receiver's ability to create yards with the ball.
Total yards divided by total offensive plays. A key efficiency metric for comparing offenses.
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